INPUT_OBJECT
DropEventConditionInput
A measurement against an in-game event to determine whether the drop should trigger.
link GraphQL Schema definition
1 input DropEventConditionInput { 4 2 # The key of the in-game event that can trigger the drop. 3 : String! 7 5 # The operator to apply to the event. 6 : DropEventConditionOperator! 10 8 # The value of the in-game event that the operator is compared to. 9 : String! 11 }