INPUT_OBJECT
DropEventConditionInput
A measurement against an in-game event to determine whether the drop should trigger.
link GraphQL Schema definition
1 input DropEventConditionInput { 4 2 # The key of the in-game event that can trigger the drop. 3 String! : 7 5 # The operator to apply to the event. 6 DropEventConditionOperator! : 10 8 # The value of the in-game event that the operator is compared to. 9 String! : 11 }