INPUT_OBJECT
SendCheerInput
link GraphQL Schema definition
1 input SendCheerInput { 4 2 # bits is the number of bits the message will spend (as parsed by the client). 3 Int! : 7 5 # content is the text to process and forward to the chat system. 6 String! : 12 8 # Client-generated unique ID used to prevent a cheer from being re-sent (thus 9 # spending double bits). 10 # The server will reject any request with an ID that has already been used. 11 ID! : 16 13 # Optional field that dictates the user wants their cheer to appear anonymously 14 # (i.e. unassociated with their username). 15 Boolean : 20 17 # Optional field that dictates whether automod should be enabled for the cheer or 18 # not. 19 Boolean : 25 21 # Optional field that dictates the cheer message was sent from a room, as this 22 # provides the context for what room 23 # it was sent from. 24 ID : 29 26 # Optional field that dictates that the user want to cheer anyways, even though 27 # they know it will be automodded. 28 Boolean : 32 30 # targetID is the `User.id` of the channel to send the cheer to. 31 ID! : 33 }